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Applied Games
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Alexa Nguyen
Mighty Kingdom
Data Scientist
Adelaide, South Australia
My Friends
Monday
, October 7
9:00am AEDT
Opening Keynote
11:00am AEDT
Can I have that in a spreadsheet please?
Room 110
Cherie Davidson
12:00pm AEDT
Mobile pre-launch optimisation: What we did right, and what we learned from the fails
Room 103
Christina Chen
2:00pm AEDT
Machine Learning for Boardgame AI in Race for the Galaxy
Plenary
Theresa Duringer
3:00pm AEDT
Prototype Speedrun - Building a UE4 Prototype in Under an Hour
Room 110
Alex Stevens • Chris Murphy
4:30pm AEDT
Claude De-goosey: On turning classical piano into videogame serendipity
Plenary
Dan Golding
Tuesday
, October 8
10:00am AEDT
Where to from here? Putting the spotlight on the Australian games industry
Room 110
Philip Mayes
11:00am AEDT
Game dev, the enterprise, and you
Room 103
Steve Williams • Leigh Mannes
12:00pm AEDT
Changing your career in games without having an existential crisis
Plenary
Jo Lammert
4:20pm AEDT
Closing Keynote
Wednesday
, October 9
9:30am AEDT
Opening Keynote: Industry Day
11:00am AEDT
Lighting Your Own Way: Creating your own career pathways (in an industry that sometimes demands it)
Room 105
Kelsey Gamble
11:40am AEDT
Lessons in Unconventional Networking
Room 105
Noni Och
2:00pm AEDT
Lessons from Free to Play For Now and the Future
Room 109
Ella Macintyre
3:00pm AEDT
Launching Your Game in China? Here is What We've Learnt!
Room 109
Jessica Paulin • Xin Zhao • Jordan Comino • Jazna Rossi • Prathay Chandrakumar
3:50pm AEDT
Closing Keynote: Industry Day
4:00pm AEDT
What Australian gamemakers told me about making games in Australia
Plenary
Brendan Keogh
Timezone
GCAP 2019
Australia/Melbourne
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GCAP 2019
Oct 7
-
9, 2019
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, October 7
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, October 8
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Melbourne Convention Exhibition Centre
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