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Arvin Raditya Gunawan
Arvin Raditya Gunawan
Developer
Sydney, Australia
Monday
, October 7
9:00am AEDT
Opening Keynote
11:00am AEDT
Prototyping into Production - Technical and Creative Convergence
Room 104
Dean Finnigan
12:00pm AEDT
Mobile pre-launch optimisation: What we did right, and what we learned from the fails
Room 103
Christina Chen
2:00pm AEDT
Visual Game Design: keeping teams aligned through minimal documentation
Room 110
Alex Carlyle
Tuesday
, October 8
10:00am AEDT
Zen and the Art of Team Maintenance: A Producers Guide to Getting Sh!t Done
Plenary
Amy Dallas
11:00am AEDT
Game dev, the enterprise, and you
Room 103
Steve Williams • Leigh Mannes
12:00pm AEDT
Always be testing: A journey through Buildbots and Testbots
Room 104
Ben Britten • Matt Ditton
Technical Direction for One
Room 112
Alex Holkner
Wednesday
, October 9
11:00am AEDT
Steam 101: Platform overview and Marketing tools
Room 103
Sophie Mackey • Molly Carroll
12:00pm AEDT
Hands-on: Steam Library & Events
Room 103
Alden Kroll
Making Great Money to Make Great Games
Room 110
Henry Fong • Matt Hall • Dylan Bevis
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GCAP 2019
Australia/Melbourne
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GCAP 2019
Oct 7
-
9, 2019
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, October 7
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Melbourne Convention Exhibition Centre
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