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Chad Mulroney
Swinburne University of Technology
Course Coordinator (Digital and Interactive Games @ TAFE)
Hawthorn, Victoria
https://swinburne.edu.au/
Monday
, October 7
9:00am AEDT
Opening Keynote
11:00am AEDT
Prototyping into Production - Technical and Creative Convergence
Room 104
Dean Finnigan
12:00pm AEDT
Indigenous Culture in Video Games
Room 106
Phoebe Watson
2:00pm AEDT
Visual Game Design: keeping teams aligned through minimal documentation
Room 110
Alex Carlyle
3:00pm AEDT
Prototype Speedrun - Building a UE4 Prototype in Under an Hour
Room 110
Alex Stevens • Chris Murphy
4:30pm AEDT
Monitoring performance on massive games.
Room 104
Tony Albrecht
Tuesday
, October 8
2:00pm AEDT
Unreal Tips and Tricks - Epic Mega-hour
Room 106
Alex Stevens • Chris Murphy
Wednesday
, October 9
11:00am AEDT
Unreal Heavy Hitters - Shave Years off of Development
Room 106
Alex Stevens
2:00pm AEDT
Advanced Technical Art in Unreal Engine
Room 106
Chris Murphy
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GCAP 2019
Australia/Melbourne
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GCAP 2019
Oct 7
-
9, 2019
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, October 7
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, October 8
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Melbourne Convention Exhibition Centre
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