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DS
Dan Sugars
Dan Sugars Audio
Monday
, October 7
9:00am AEDT
Opening Keynote
11:00am AEDT
Finding The Right Voice Actors for Your Game
Room 103
Aimee Smith
12:00pm AEDT
Composing the music for Florence and Necrobarista
Room 104
Kevin Penkin
2:00pm AEDT
On Your Left: Survival, Support and Growth of our Industry
Room 112
Stephan Schutze
3:00pm AEDT
Prototype Speedrun - Building a UE4 Prototype in Under an Hour
Room 110
Alex Stevens • Chris Murphy
4:30pm AEDT
Claude De-goosey: On turning classical piano into videogame serendipity
Plenary
Dan Golding
Tuesday
, October 8
12:00pm AEDT
Sonar Solutions For Accessible Gaming
Room 103
Zander Hulme
2:00pm AEDT
Who owns what? How to protect your game's intellectual property
Room 105
Yasmin Naghavi
3:00pm AEDT
Music Therapy in Virtual Reality
Room 110
Ben Loveridge
Wednesday
, October 9
11:00am AEDT
VMDO Presents: Games + Music; Your Perfect Soundtrack
Room 110
Yasmin Naghavi • Sebastian Wolff • Mason Lieberman • Niamh Houston • Fabian Malabello
12:30pm AEDT
Emotional Architecture - Understanding Audio (and Ourselves)
Room 105
Andrew Curnock
3:00pm AEDT
Launching Your Game in China? Here is What We've Learnt!
Room 109
Jessica Paulin • Xin Zhao • Jordan Comino • Jazna Rossi • Prathay Chandrakumar
Timezone
GCAP 2019
Australia/Melbourne
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GCAP 2019
Oct 7
-
9, 2019
Monday
, October 7
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, October 8
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, October 9
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Melbourne Convention Exhibition Centre
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