Loading…
GCAP 2019 has ended
Monday, October 7 • 4:30pm - 5:20pm
Player Hygiene: How to Mitigate Abuse and Cultivate Communities

Sign up or log in to save this to your schedule and see who's attending!

“It is a truth universally acknowledged, that a single studio in possession of a good game, must be in want of online harassment.”
Salty Austen

As our industry grows, and the way people behave in online spaces evolves, so must the management of our players. This talk will first look into some of the reasons we have seen shifts in player behaviour towards developers and video games, before exploring ways both in and out of game to foster positive and supportive communities.

It is important to consider the safety of a game’s developers, players and community managers. By implementing community driven game features and creating a framework within which to build strong and conscious communities, developers can decrease the amount of abuse they receive, as well as that of their staff, and other players.

Speakers
avatar for Gabriella Lowgren

Gabriella Lowgren

Gabriella Lowgren is a Communications Manager working in game development (Infinity + 2) by day and an indie game developer by night. When not cultivating healthy communities or communicating with coworkers, publishers, players and the media, she can be found creating games that explore... Read More →


Monday October 7, 2019 4:30pm - 5:20pm
Room 112

Attendees (32)