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Tuesday, October 8 • 10:00am - 10:50am
Using Games Design in Citizen Science

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Most games are designed to be entertaining so they can drive sales or build a big community of players. For the astronomy citizen science project AstroQuest, we care about how much data we get, whether it's usable by our scientists, and whether we meet our goals for astronomy outreach and education. Lisa will talk about the design of the AstroQuest website and the process the team went through in using game design ideas to encourage citizen scientists to produce more and better data, as well as targeting their efforts where the scientists needed them the most.


Tuesday October 8, 2019 10:00am - 10:50am

Attendees (3)