GCAP 2019 has ended
Back To Schedule
Tuesday, October 8 • 3:00pm - 3:50pm
Ship it: An incomplete server-side checklist

Sign up or log in to save this to your schedule, view media, leave feedback and see who's attending!

A pragmatic guide to shipping an online multiplayer game without lighting the server room on fire.

Join me as I walk you through my incomplete list of tasks and things to be considered when architecting your server environment, or at the very least before you push that big red button.

This talk will cover
- Continuous integration and deployment
- Load testing and automated tests
- Monitoring, alerts and Incident response plans
- Disaster recovery, and user data
- Updates, maintenance and security

avatar for Luis van Slageren

Luis van Slageren

Connected Play
Luis Van Slageren has been working on game back-ends for more than 3 years with a background in traditional IT web services dating back to 2012 and has been volunteering at GCAP since 2014.Luis developed the back-end systems for Spies & Soldiers, Rogue Singularity, Disney Crossy Road... Read More →

Tuesday October 8, 2019 3:00pm - 3:50pm AEDT
Room 109