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Tuesday, October 8 • 12:00pm - 12:50pm
Don’t Get Shipwrecked - Production for Small Indies

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There is a common misconception among many small independent studios that they simply are not big enough to require any sort of project management on their games. After all, why would you ever need project management when you only have a handful of people working on your small project? But this sort of thinking is a trap that result in overworked teams and the never-shipping game.

Whether you are a team of 10 working with a government grant or a solo indie creating your passion project, having a plan and a process is going to be an essential tool in ensuring you don’t overwork yourself and actually deliver a product at any point in the foreseeable future. But don’t go rushing out for that Agile certification just yet!

In this talk, Matthew Dyet will lay out the strategies and techniques that you can make use of in your small teams to implement some production process and maintain control of your projects, all without needing to go and hire somebody else to do it for you. It doesn’t need to be over-complicated!

avatar for Matthew Dyet

Matthew Dyet

Lovingly called “Game Dad” by his friends, Matt has been doing games production out of Western Australia for the past 6 years. In that time he’s worked on a variety of games for numerous companies, from relaxing meditative indie VR titles to serious games that teach kids the... Read More →

Tuesday October 8, 2019 12:00pm - 12:50pm AEDT
Room 110