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GCAP 2019 has ended
Tuesday, October 8 • 2:00pm - 3:50pm
A New Way To Narrative Design

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As storytellers in games it is no longer enough to rely on traditional Western conventions. In this workshop you'll learn a new way of looking at drama theory and writing tools, and apply them to your own fictional new game.

You'll discover ways of creating drama without conflict and take into account other factors for ethical narrative design. By doing this you'll also understand how your personal lived experience can better inform your writing; creating deeper and stronger narratives built on the design pillars of your games.

Speakers
avatar for Alexander Swords

Alexander Swords

A narrative designer with a background in audience development and arts management. He’s worked for indies in Berlin, AAA in Sweden, and is now based in Australia helping forward-thinking developers forge strong relationships with their audiences through stories, narrative systems... Read More →


Tuesday October 8, 2019 2:00pm - 3:50pm AEDT
Room 111