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GCAP 2019 has ended
Monday, October 7 • 3:00pm - 3:50pm
Prototype Speedrun - Building a UE4 Prototype in Under an Hour

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"Yeah, Unreal is just difficult for knocking something together”. Or is it? Chris and Alex knock out a prototype live in one hour with narration explaining the systems and concepts that drive development in Unreal Engine. It’s a lot easier than you may have heard. Audience participation encouraged!

Speakers
avatar for Alex Stevens

Alex Stevens

Epic Games / Unreal Engine
Alex, a Mechatronic engineer turned game developer, is an Unreal Engine Evangelist that has been working with Unreal Engine since 2012. He has a taste for leading edge tech, and as such has a soft spot for Virtual Reality and the new technical challenges it provides. Primarily working... Read More →
avatar for Chris Murphy

Chris Murphy

Epic Games / Unreal Engine
Chris Murphy is a Tech Artist and Evangelist for Epic Games with game development credits across PC, Vive, Oculus, PS4, iOS and Android. Chris has over 15 years of experience with Unreal Engine, a Bachelor of Computer Science and a Bachelor of Multimedia, culminating in a broad skillset... Read More →


Monday October 7, 2019 3:00pm - 3:50pm
Room 110

Attendees (77)