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GCAP 2019 has ended
Wednesday, October 9 • 2:00pm - 3:50pm
Advanced Technical Art in Unreal Engine

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It’s a bird, it’s a plane... Chris, stop playing with that vertex shader. The live session focuses on the ins and outs of technical art in Unreal Engine and how to build high end gameplay effects with minimal effort.

Speakers
avatar for Chris Murphy

Chris Murphy

Epic Games / Unreal Engine
Chris Murphy is a Tech Artist and Evangelist for Epic Games with game development credits across PC, Vive, Oculus, PS4, iOS and Android. Chris has over 15 years of experience with Unreal Engine, a Bachelor of Computer Science and a Bachelor of Multimedia, culminating in a broad skillset... Read More →


Wednesday October 9, 2019 2:00pm - 3:50pm
Room 106

Attendees (36)