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Giselle Rosman
Big Ant Studios
Recruitment Agent
Melbourne
Looking to talk to people about;
Working at Big Ant (we're recruiting!)
All things GGJ, game jam and IGDA related.
Chickens
My Friends
Monday
, October 7
11:00am AEDT
Can I have that in a spreadsheet please?
Room 110
Cherie Davidson
12:00pm AEDT
Indigenous Culture in Video Games
Room 106
Phoebe Watson
2:00pm AEDT
On Your Left: Survival, Support and Growth of our Industry
Room 112
Stephan Schutze
4:30pm AEDT
Shining a Light on Graphics Performance
Room 106
Edward Blanch
Player Hygiene: How to Mitigate Abuse and Cultivate Communities
Room 112
Gabriella Lowgren
Tuesday
, October 8
10:00am AEDT
Accessibility as a primary design consideration: the early journey of Blind Sparrow Interactive
Room 106
Drew Taylor
Where to from here? Putting the spotlight on the Australian games industry
Room 110
Philip Mayes
Zen and the Art of Team Maintenance: A Producers Guide to Getting Sh!t Done
Plenary
Amy Dallas
12:00pm AEDT
Always be testing: A journey through Buildbots and Testbots
Room 104
Ben Britten • Matt Ditton
2:00pm AEDT
Who owns what? How to protect your game's intellectual property
Room 105
Yasmin Naghavi
Wednesday
, October 9
11:00am AEDT
State Agency Games Funding - What it is, why it is, and who can apply for it
Room 109
Jason Imms
12:00pm AEDT
Disability & Game Development
Room 109
Calliope Ryder • Zala Habib • Cameron Hopkinson • Meredith Hall
2:00pm AEDT
Building Community Panel
Room 110
Lisy Kane • Cass Gray • Jon Hayward • Giselle Rosman • Chad Toprak
4:00pm AEDT
What Australian gamemakers told me about making games in Australia
Plenary
Brendan Keogh
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GCAP 2019
Australia/Melbourne
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GCAP 2019
Oct 7
-
9, 2019
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, October 8
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Melbourne Convention Exhibition Centre
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