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Venue:
Room 110
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Monday
, October 7
11:00am AEDT
Can I have that in a spreadsheet please?
Room 110
Cherie Davidson
12:00pm AEDT
Subverting Genres: I Think I Rogue-Like You
Room 110
Lucy Morris
2:00pm AEDT
Visual Game Design: keeping teams aligned through minimal documentation
Room 110
Alex Carlyle
3:00pm AEDT
Prototype Speedrun - Building a UE4 Prototype in Under an Hour
Room 110
Alex Stevens • Chris Murphy
4:30pm AEDT
Unpacking Game Design: Creating a game without fail states or scores
Room 110
Wren Brier
Tuesday
, October 8
10:00am AEDT
Where to from here? Putting the spotlight on the Australian games industry
Room 110
Philip Mayes
11:00am AEDT
Forecasting success: How to be a financially sustainable studio
Room 110
Luke Henry
12:00pm AEDT
Don’t Get Shipwrecked - Production for Small Indies
Room 110
Matthew Dyet
2:00pm AEDT
I can't get no (client) satisfaction
Room 110
Jo Ann Tan • Jerry van Koppen
3:00pm AEDT
Music Therapy in Virtual Reality
Room 110
Ben Loveridge
Wednesday
, October 9
11:00am AEDT
VMDO Presents: Games + Music; Your Perfect Soundtrack
Room 110
Yasmin Naghavi • Sebastian Wolff • Mason Lieberman • Niamh Houston • Fabian Malabello
12:00pm AEDT
Making Great Money to Make Great Games
Room 110
Henry Fong • Matt Hall • Dylan Bevis
2:00pm AEDT
Building Community Panel
Room 110
Lisy Kane • Cass Gray • Jon Hayward • Giselle Rosman • Chad Toprak
3:00pm AEDT
Games for Government Panel
Room 110
Adrian Webb • Timothy Bermanseder • Jake Spencer Goodsir • Stuart Anderson
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GCAP 2019
Australia/Melbourne
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GCAP 2019
Oct 7
-
9, 2019
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Monday
, October 7
Tuesday
, October 8
Wednesday
, October 9
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