Sched.com Conference Mobile Apps
GCAP 2019
has ended
Create Your Own Event
GCAP 2019
-
Saved To
My Schedule
Schedule
Simple
Expanded
Grid
By Venue
Speakers
Attendees
Search
or browse by date + venue
Accessibility & Representation
Applied Games
Art & Animation
All
Workshop
Audio & Music
All
Panel
Business & Professional Development
All
Panel
Design & Narrative
All
Workshop
Games Adjacent
GCAP Loading
Marketing & Community
All
Panel
PR
Production & Culture
Tech
All
Workshop
Popular
menu
Menu
Log in
Sign up
Schedule
Speakers
Attendees
Search
← Back
SH
Steven Hadley
Experiential Productions
Creative Tech
Monday
, October 7
9:00am AEDT
Opening Keynote
11:00am AEDT
Prototyping into Production - Technical and Creative Convergence
Room 104
Dean Finnigan
12:00pm AEDT
Shipping, Ports, and Other Naval-based Parts of Game Development
Room 112
Neil Forbes-Richardson
2:00pm AEDT
Co-operative Game Development
Room 103
Maize Wallin • Jason Bakker
3:00pm AEDT
Prototype Speedrun - Building a UE4 Prototype in Under an Hour
Room 110
Alex Stevens • Chris Murphy
4:30pm AEDT
Shining a Light on Graphics Performance
Room 106
Edward Blanch
Tuesday
, October 8
10:00am AEDT
Where to from here? Putting the spotlight on the Australian games industry
Room 110
Philip Mayes
11:00am AEDT
Game dev, the enterprise, and you
Room 103
Steve Williams • Leigh Mannes
2:00pm AEDT
So you want to make a multiplayer game?
Room 104
June Rhodes
3:00pm AEDT
Ship it: An incomplete server-side checklist
Room 109
Luis van Slageren
4:20pm AEDT
Closing Keynote
Wednesday
, October 9
9:30am AEDT
Opening Keynote: Industry Day
11:00am AEDT
State Agency Games Funding - What it is, why it is, and who can apply for it
Room 109
Jason Imms
Technical Production - Series
Room 107
Elizabeth Blythe
3:00pm AEDT
Network Development
Room 112
Ulysse Richert-Botté
Games for Government Panel
Room 110
Adrian Webb • Timothy Bermanseder • Jake Spencer Goodsir • Stuart Anderson
Being A Game Design Tradie
Room 105
Nic Wechter
3:50pm AEDT
Closing Keynote: Industry Day
4:00pm AEDT
What Australian gamemakers told me about making games in Australia
Plenary
Brendan Keogh
Timezone
GCAP 2019
Australia/Melbourne
Filter By Date
GCAP 2019
Oct 7
-
9, 2019
Monday
, October 7
Tuesday
, October 8
Wednesday
, October 9
Filter By Venue
Melbourne Convention Exhibition Centre
Sort schedule by Venue
Plenary
Room 103
Room 104
Room 105
Room 106
Room 107
Room 109
Room 110
Room 111
Room 112
Filter By Type
Accessibility & Representation
Applied Games
Art & Animation
All
Workshop
Audio & Music
All
Panel
Business & Professional Development
All
Panel
Design & Narrative
All
Workshop
Games Adjacent
GCAP Loading
Marketing & Community
All
Panel
PR
Production & Culture
Tech
All
Workshop
Popular
Recently Active Attendees
DH
Dewald Hein
Ty Carey
K
Kidney
Jarrod Farquhar-Nicol
Christopher Poermandya
Cherie Davidson
David
Phoebe
More →