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Tim Dawson
Witch Beam
Director
Brisbane
witchbeam.com.au/
My Friends
Monday
, October 7
9:00am AEDT
Opening Keynote
11:00am AEDT
Prototyping into Production - Technical and Creative Convergence
Room 104
Dean Finnigan
12:00pm AEDT
Anime and the illusion of visual simplicity
Room 105
Ngoc Vu
3:00pm AEDT
Making Games More Interactive on Twitch
Room 105
Richard Deveraux
4:30pm AEDT
Unpacking Game Design: Creating a game without fail states or scores
Room 110
Wren Brier
Tuesday
, October 8
10:00am AEDT
Where to from here? Putting the spotlight on the Australian games industry
Room 110
Philip Mayes
11:00am AEDT
The Architecture of Designing story-focussed Games - Lighting the Way through the Narrative
Room 109
Melanie Taylor
12:00pm AEDT
The Art of Void Bastards
Room 105
Dean Walshe
2:00pm AEDT
Rapid Prototyping 101: Crucial UX Design skills for every team
Room 109
Anna Brandberg
4:20pm AEDT
Closing Keynote
Wednesday
, October 9
9:30am AEDT
Opening Keynote: Industry Day
12:00pm AEDT
Network Development
Room 112
Ulysse Richert-Botté
2:00pm AEDT
Business Update
Room 112
Chris Heck
3:00pm AEDT
Being A Game Design Tradie
Room 105
Nic Wechter
Timezone
GCAP 2019
Australia/Melbourne
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GCAP 2019
Oct 7
-
9, 2019
Monday
, October 7
Tuesday
, October 8
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, October 9
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Melbourne Convention Exhibition Centre
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